Ah got you, "Optimised" is different to me as a developer or a user.


I dont think you realise what DirectX offers to PC and XBox developers.
You use the libraries NOT so you get access to better hardward but so that you can develop quicker and dont end up with 10% of the testing required if you go diggin in hardware features.

Game developer is in our RX8 owners club and the developers do NOT want to touch a hardware specific if they can help it ( not hard to work out who. Scottish developer of one of THE games ).

Again I've not explained the ways a well designed game can chose to increase/decrease drawing features both statically ( ie Xbox or PC with 2 year old card or latest card ). The one you will see all the time is the framerate as it's historically the one to adjust. DX allows others esp 10. It's not just adding h/w.