No comment......
http://www.ea.com/nfs/prostreet/home.jsp
In stores November '07.
No comment......
http://www.ea.com/nfs/prostreet/home.jsp
In stores November '07.
The Ace of All Aces.
Crysis. Maximum Game.
Shit, I thought we got rid of all this...
I would really like EA to make a Hot Pursuit 3, with some real cars and not the whole tuning stuff...
"The best thing about this is that you know that it has to come from a country where drugs is legal"
Top Gear on the Vandenbrink Carver One
At least they've added some damage system...
Former rt13.
To see more, visit [url]http://ps-garage.com/gallery/rt13[/url]
Thank you.
This again is why I prefer Live for speed, we use that in class too.. (learning about suspensions).
Hell, im still playing NFS Hot Pursuit 2...
When it comes to auto racing games, nothing beats the simulators like Gran Turismo or Forza. All that stunty hollywoodized neon light racing makes no sense, and I don't even know how or why it started in the first place.
Initial D.
It's a decent cartoon, but I mean, when people think that it's the coolest thing on the earth, that's just wrong.
By the way, which way is faster around a track? Sliding (drifting) or grip?
I'd say grip for sure. You want as many G's in a corner as possible. Someone who knows how to brake and downshift properly will be a lot more efficient around a track than someone who slides around the place. I'm not a racecar driver so I don't know, just speaking from what I think makes sense.
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